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Class Nerf List

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1 Class Nerf List on Wed Apr 28, 2010 12:07 pm

Chocula

Chocula
Admin
Admin
Anytime, this list may change without prior notice. You are required to view this as well.

ms = milliseconds
s = second
1000ms = 1s

Mage, Sage, Professor, Sorcerer
Dispel increased cooldown to 1900ms.
Firewalk, Electric Walk cooldown decreased to 5s. (Duration of creation of fire/electric 6s. Duration of the walks, 12s.)
Earth Grave, Psychic Wave, Diamond Dust, Cloud Kill cooldown decreased to 2600ms.
Striking reduced cooldown to 1s.
Varetyr Spear increased SP cost from 1SP to 5:10:15:20:25SP depending on skill level.

Archer, Bard and Dancer, Clown and Prostitute, Minstrel and Wanderer
Tarot cooldown increased to 1800ms.
Arrow Vulcan cooldown increased to 400ms. (minor only)

Merchant, Alchemist, Creator, Genetic
Acid Demonstration cooldown increased to 2400ms.
Thorn Trap now cannot be casted under a player.
Thorn trap cannot be stacked. (Yes, the damage used to stack)
Crazy Weed cooldown increased to 1300ms.

Thief, Assassin, Assassin Cross, Guillotine Cross
Cross Impact cooldown decreased by 300ms. (1700ms now)
Poisoning Weapon buff for caster duration decreased to 60s.
Poisoning Weapon debuff for target duration decreased to 15s.

Acolyte, Priest, High Priest, Arch Bishop
Coluceo Heal cooldown reduced to 700ms.
Highness Heal cooldown reduced to 2s.
Clearance cooldown increased to 3s.

Archer, Hunter, Sniper, Ranger
Warg Bite cooldown reduced from 5s to 1s.
Rewritten code for Warg Bite, new computation to increase damage.

Merchant, Blacksmith, Whitesmith, Mechanic
Removed script of Pile Bunker weapon that reduces ASPD.
Boost Knuckle cooldown reduced to 800ms.
Pile Bunker cooldown reduced to 800ms.
Vulcan Arm cooldown reduced to 100ms.
Flame Launcher cooldown reduced to 2s,3s,3.5s depending on skill level.
Cold Slower cooldown reduced to 1s.
Repair cooldown reduced to 1200ms.
Axe Boomerang cooldown increased to 2s.
Power Swing cooldown decreased to 300ms (from 500ms)

Thief, Rogue, Stalker, Shadowchaser
Manhole now requires Can of Paint.

Swordsman, Crusader, Paladin, Royal Guard
Pinpoint Attack cooldown increased to 2200ms.


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